![]() The quest to punish the sinners and profane corruption of the church, is wrought with lots of exploring and fighting. Expect to torment enemies and boss alike with some hilariously vicious finishers that may cause those with weak stomachs to wince in empathic pain. A very fitting design for such a brutal hero. ![]() His design, while being unusual, but also intimidating, is inspired by the capirote which were worn by Spanish inquisitors. ![]() The penitent man's vow of silence was also a creative means to get around the fact that he is also a silent protagonist. A great deal of attention to detail was given to every aspect of his faith, and all the varying accoutrements and interesting relics he will find - each with a deep lore entry that sparks the imagination. The penitent one is an interesting protagonist in that he is a violently devout follower of a fantasy religion that is very clearly meant to be inspired by Catholicism. If anything, Blasphemous is firmly rooted in Castlevania: Simon's Quest territory when it comes to nonlinear level design and progression. This is not the kind of experience where one can expect character customisation, unique builds, classes or levelling-up at all. While it does share a lot of aesthetic flourishes that are common among titles inspired by the venerable From Software series, such as the UI design, atmosphere, and even writing style, anyone going in expecting Dark Souls-esque RPG mechanics will be left wanting. The initial impressions of Blasphemous make it easy to assume it is going to be another metroidvania' with souls-like gameplay. ![]()
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